Foundation course: Term 1 (12 classes)
- Introduction to blender and working with 3D modelling
- Introduction to polygon modelling
- Working with tools and modifiers
- What makes a great game?
- Creating 3D environment using Ai tools
- Introduction to Materials and Texture
- UV unwraping
- Working with Shading
- Introduction to Lighting
- Working with camera and animation
- Rendering the environment
- Sharing the VR experience and convert your 3D Assets and VR Metaverse into NFT
Comprehensive course: Term 2 (12 classes)
- Learning the basics of the Game Design Document
- Introduction to Unity UI
- Introduction, Creating VR Project Template
- Brainstorming ideas for creative game environment development
- Importing Assets Into Unity
- Setting Up The Environment with Lighting and Materials
- Getting Started with C#
- Utilising Collision and Game Rules With C#
- Generating code using Ai
- UI Programming
- Project Finalisation
Advance course: Term 3 (12 classes)
- Learn the basics of developing flowcharts and logical structure for a game
- Getting started with C# using Unity
- Programming interactions in C#
- Enhancing code using Ai
- Publishing and testing
- Share the VR experience
- Play your own game in VR and Learn to create IP of your digital design and make it as an NFT to auction or sell it. (Parents presence and permission is required for this lesson)